Open Tech Support
Open Tech Support Archives
Back to HomeCommunityReviewsGuidesDownloadsTech LinksMarketplaceContact Us
 »  SITE NAVIGATION
»  OTS Home
»  OTS Forums
»  OTS Archives

»  About our site
»  Search our site
»  Support our site

»  What is this site?
»  Who are we?
 
 
 »  ADVERTISMENT
 
  Pages: 1

Unreal Tournament 2003 Lagging

(Click here to view the original thread with full colors/images)


Posted by: punkrockguy318

When I play UT2003 on a large map, the game lags really bad (on single player, not MP). I closed all backround apps, and the lag got a little better but its still poor. Here are my specs.

356MB RAM
Pentium 4 Processer 1.60GHz
52x CD ROM DRIVE (Not used, the game has a NOCD patch)
ATI RAGE 128 32MB
WINDOWS XP
15 gigs free space
SBLive

here are the requirements
Operating System:
WIN 98/ME/2000/XP

CPU:
Pentium III or AMD Athlon 733MHz processor (*Pentium or AMD 1.0 GHz or greater RECOMMENDED)

Memory:
128 MB RAM (256 MB RAM or greater RECOMMENDED)

Hard Disk Space:
3 GB

CD ROM or CD/DVD ROM:
8X

Audio System:
Windows compatible sound card (*Sound Blaster Audigy series sound card RECOMMENDED) (NVIDIA nForce or other motherboards/soundcards containing the Dolby Digital Interactive Content Encoder required for Dolby Digital audio. Also RECOMMENDED)

Video System:
3D Accelerator card with 16 MB VRAM (*32-128 MB VRAM RECOMMENDED) 16 MB TNT2-class DirectX version 6 compliant video card. (*NVIDIA GeForce 2/ATI Radeon RECOMMENDED) DirectX version 8.1 (Included on game disc)

Is the lag caused by my poor video card? Or is it my CPU? Please help. Thanks



Posted by: Null Actor

It's your poor videocard. You are gonna have to pick up something better in order to play UT2003 at a good framerate.

Don't pick up a GeForce MX card though, they are slow, and you won't be happy with your purchase.



Posted by: punkrockguy318

alright thanks. I'm new to demanding 3d graphics. I'm used to DOOM and Ultima. lol thanks



 
Copyright 2000-2008 Open Tech Support.  All Rights Reserved.  Site Design and Development by Tolitz Rosel.