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Online Gaming suffering from latency?
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Posted by: Ion Silverbolt
CNet News has an article up on online gaming and the demand for improved bandwidth and latency.
The Internet traffic-monitoring company said Tuesday that Microsoft's "Halo 2"--a popular first-person shooter game--has boosted traffic on Xbox Live as players rush to compete over the Net.
Sandvine's latest statistics showed that Xbox Live traffic quadrupled when "Halo 2" was launched on Nov. 9, and it has stayed at that level since. Sandvine claims that this will put added pressure on ISPs to improve the quality of their broadband offerings, as users will demand reliability and low latency.
"The explosion in X-Box Live traffic attributed to 'Halo 2' should be seen as a clarion call," Marc Morin, chief technology officer of Sandvine, said in a statement.
"ISPs need to enhance the broadband experience for these high-end users by prioritizing or reserving bandwidth for games and other kinds of latency-sensitive and feature-rich applications," Morin added.
Posted by: redwench
or perhaps they just need to improve reliability and latency period.
Posted by: SKYHN
So we need more bandwith because of Halo 2?
Posted by: Ion Silverbolt
If anything, the real congestion is from bittorrent.
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