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  Pages: 1

Geforce 2 GTS causing big problems.

(Click here to view the original thread with full colors/images)


Posted by: Kazul

This is something that has been bugging me from about 5 months ago, I've tries to tons of things to get this fixed but nothing works, well here, I'll tell.

My Machine is:
Celeron 433
ASUS P3B-F MB
Geforce 2 GTS 64meg AGP card w/TV-out
Western Digital 80gig 7200 RPM HD
128 mb PC100 DIMM Ram
Running Windows 2000 Professional

Now, the Geforce card, works, I've had no problems installing it or running, but for some reason, using open GL for certain amounts of time causes the computer to suddenly reboot or just shot off. Insome cases the card would be totaly uninstalled when I reboot. This is ONLY in OpenGL, not in D3D or Software. It will crash within 5min-2hours of using it in OpenGL. Also on the main drive, ( D: ) There is a file created called to4.1 or something, 1.03 megs, everytime the PC crashes.

Things I've tried to fix it, all of these have failed:

Updated the BIOS on my MB and GTS Video Card to newst versions.

Reinstalled Windows 2000 Pro.

Changed a jumper on my MB to allow the card to have more power. (It currently requires 3.3v and that's what the AGP slot is getting.)

Reinstalled my GTS drivers at least 20 times, with 23.xx and 27.xx.

Disabled L2 Cache.

Using NVMax I changed the AGP slot to 2x and 1x, also changed around Fast Writes and Side Band Aliasing, all of this does not work.

----------------------------

Any help with this would be great, it boggles my mind as to why this happenes.

Kazul



Posted by: Tweaker

Welcome Kazul!

Sounds like a cooling problem to me. I think you're system is probably getting too hot.

Stick around for some more input.



Posted by: Kazul

Hmm, sounds like something I will look into. But it's weird that it only does this in OpenGL. I mean D3D puts a very hard load on my PC, more-so than OpenGL.

I've never had any cooling problems before, and the card itself has a fan built onto the board.



Posted by: Bobaroo

What temperatures does your system run at?


You might have to get a card fan, something like this can help Click me



Posted by: Kazul

Currently, CPU temp is at 37C/98F
MB Temp is at 31C/87F

Kazul



Posted by: Tweaker

Does that card come with active cooling?

Go here and check some info on this issue.



Posted by: Ion Silverbolt

You might have better luck running your OpenGL apps in Windows 98 compatability mode. Right click on the program executable and select the compatability tab. Check the compatability mode box and then select the Win98 compatability layer.

Also, run Windows update and install any compatability updates if you haven't already.

The 21.83 WHQL driver will also probably yield the best chance if it's a driver issue of somekind.

http://205.158.109.140/Windows/21.83/WinXP_21.83.exe



Posted by: Ion Silverbolt

You might also consider lowering your AGP aparture size in BIOS since you only have 128 megs of system memory. Your card has a good amount of memory on it anyway. 32 or even 16 might yield better stability.



Posted by: Kazul

I've tried lowering my AGP aparture size and that doesn't work, also the windows 98 compatability mode doesn't work. This seams totaly random almost, I left my PC off all night, then started a game of Counter-Strike, and within 20 minutes the PC crashed. I thought I had given it all night to cool off.

I just tried windows update, all the newest stuff I've got, and the drivers you gave me still crash. So I'm out of options, besides getting another fan for my computer. And it's like it doesn't even have time to warm up before it crashes, I mean 20 minutes after being off all night and with the card working at normal useage. Also this started happening about a month after I got it. I don't know what was changed though.


Kazul

** One more update **

Now this is weird, I said there was a file made in D:/ everytime the PC crashed, well I managed to open the files, they are logs of my games it looks like, in this case it would be counter-strike, the 3 servers I visited for each crash they all are there. It has a bunch of garbled code, but I can make out the server message and a few others things, they are coming out to 52k now. This isn't normal for Half-Life, would it be some form of dump?..



Posted by: Ion Silverbolt

It could be the problem lies somewhere else. Perhaps memory or hard drive related.

1. Run a scandisk and a surface scan on your hard drive. If you have a bad sector where your swapfile is locted, that might be doing it. Also defrag after you do the scandisk. Setting your swapfile to a static value before defragging might also yield better stability. A 384 Min and max is a decent value for the amount of Ram you have.

2. Shut down extra programs before you run your games. With only 128 megs of memory, you might be straining your system resources if you have anything extra running while you're gaming.

3. It's a longshot but since you have an older GF card, an early driver my yield better results. The 12.41 WHQL driver is still on the nVidia site.

http://www.nvidia.com/docs/lo/534/SUPP/12.41-W2K.exe

I don't think your problem is heat. Especially if Direct3D programs don't crash. I'm thinking maybe the problem lies with a possible memory leak when using OpenGL applications. Ane only having 128 megs may be aggrivating it more.



Posted by: Darky!

You'd be suprised how fast a computer can heat up. Some can go from 0 to 90F in mere seconds.



Posted by: Ion Silverbolt

I know but it makes little sense to blame heat as a cause if Direct3D apps do not crash or lockup.



Posted by: Darky!

We'll its possible that the card itself is bad/faulty.



Posted by: Tweaker

Quote:

Originally posted by Kazul
I left my PC off all night, then started a game of Counter-Strike, and within 20 minutes the PC crashed. I thought I had given it all night to cool off.



It only takes a few minutes for it to get hot enough to crash your system.



Posted by: Kazul

Alright, sounds good. I ran defrag today, but needed t stop it after about 5 hours, going to restart and run it during the night. My frends told me about running Defrag in safe mode, says it speeds up the defrag.

Anyone know off hand if this is correct?



Posted by: Ion Silverbolt

Background programs hinder defrag quite a bit. Which is one reason why safemode works better for some people. Shutting down extra programs and disabling the power management options like the screensaver is good to do before a defrag.



Posted by: Kazul

Defragged and did scandisk, still nothing. I'm getting really fustrated with this. More to the fact that it only does it in OpenGL. Changed drivers, reinstalled everything, removed some programs, basicly all the normal stuff. But looks like there isn't much else I can do. I'm ready to change back to Windows 98 or Windows ME, But if they don't work then I won't be having too much fun.



Posted by: Heathen

I had a similar prob with a GeForce2 MX400 card.

I took it back and got it replaced....

I ditched XP too... went back to 2000 Pro.

Everything is fine now.

Take the card back and exchange it. That'll determine whether it's the card or something else



Posted by: Kazul

Problem is, this is a gift from a net friend who had no AGP slot on his PC. It's from the US as well. I'm running Win2k pro right now, that's the problem.



Posted by: tkron

I have a couple of problems with trying to defrag while in safe mode.

1. Safe mode always runs in DOS Compatibility mode.

2. DOS compatibility accesses a ATA 100 HD at about 1/8th of the normal disk I/O speed.

3. If anything still does I/O during the defrag it will take considerably longer to defrag the disk.

I tested this out on my computer by first defragging my hard drive and then immediately running another defragg. I did these defrags once after booting normally and a second time having booted in Safe mode. Here are the results normal/safe in seconds

Checking Drive and reading drive info 75/70 seconds
Defragging an already defragged HD 10/84 seconds



 
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