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Mmorpg
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Posted by: Daniel
Hi all, I've been hearing this term used a lot, but what does it mean?
OK, lets me ask this question with some more depth, I know that it stands for Massivly Multiplayer Online RPG, but i want to know more about this genre of games, and what game would be good to start with.
I hear that Warhammer Online is going to be a MMORPG, does anyone else know about this game?
Posted by: redwench
mmorpgs are sorta the lifestyle version of something like DS. you can diversify your character to extremes. you usually pick a race and class on creaaating a char. then specialize as you go along.
most of them allow noncombat skills to be learned. like pottery or tailoring or thieving.
so you end up with a unique char. most also have guilds. Everquest is typical of the genre. quite enjoyable and addictive.
im sure everyone will give you info on other games as well.
Posted by: Daniel
Sweet, I can't wait, is it true that most MMORPG's charge monthly? this is not something that I'm into
OH, Wenchy, you wanna play some DS?
Posted by: redwench
yes, they charge monthly. or you can buy a longer subscription, but its not like a normal game.
i cant host. but if youve got your probs worked out, sure.
Posted by: Daniel
Let me see what I can do about hosting, i'll have to try and set-up my router to divert all incoming trafic to my machine, i have no idea if this is going to work 
BTW, can we chat with each other in DS? i've added you to my friends list, my username is BrotherDeath, lets both log in and see what we can sort out?
Posted by: JANNA
there are different styles of mmorpg some are persistant state some arent some are free and others arent. but u get exactly what u pay for in a mmoprg. a persistant state world is one that goes on regardless of whether ur there or not to participate the best of those perstant state mmorpg is ultima online. it does charge a monthly fee but he cost of UO is a lot less than that of other mmoprg titles that pay to play. other ones exist ont he net and are free of charge and quite popular. diablo2 is a good example of a mmorpg that is not a persistant state game and is free to play. but it isnt a true rpg game since u are set specific classes. EQ is not what i would consider a true RPG either since u are limited to specific classes. UO is a tru RPG game since even tho u are limited to race there are no set classes or skill restrictions. star wars galaxies is an upcoming mmorpg that will be pay to play that promises to be athe best one to date and also promises to be a true RPG.
Posted by: Daniel
wow, this is complex indeed, i'm sure that i'll get the hang of it.
but what about N00b's like me, will i be welcomed or shunned?
Posted by: redwench
depends on the game and the individual people. as in d2, or any other game, some people will be happy to help newbies, others pk them and trick them. obviously, if youre a true newbie, i wouldnt recommend a pk server.
Posted by: Daniel
OK, i'm going to show how much of a n00b i am, what is a PK server?
Posted by: redwench
player killer. where you can kill each other without permission. some servers will allow pking in specific places like arenas or if you both decide to duel. those arent usually called pk servers however.
Posted by: Daniel
ah, i wanna try a PVP thing in DS, but i'll possably die as soon as i enter, maybe we should start a toruney at OTS.
Posted by: redwench
then spider is your man.
Posted by: Kdr Kane
Sorry to disagree, but Diablo 2 is not a MMORPG. It is a MORPG.
The term Massively multiplayer implies a lot more people together than a dozen or so. These games also require dedicated servers to host hundreds or thousands of simultaneous user connections. And this is why they are not free. It's not just the server requirements, it also the bandwidth cost.
Posted by: Daniel
to be honest, that is what I was thinking, but as a n00b, i did not want to say anything
Posted by: Darky!
Stay Away from Anarchy Online.
*AO looks great, gameplay sucks.
*UO looks like crap, gameplay is great.
*EQ looks midway between crap on eye-candy, and gameplay is fair.
*DAOC is a cheap ripoff of EQ PK Servers in every way possible, exept there are less players, and a weaker economy.
I don't belive there are any other widely popular MMORPG's out there. Expect AO to close soon, not many people play that game anymore.
As for the rest, take your pick.
AO is Utter crap. It looks awesome, as a mater of mfact, its the best looking MMORPG out there, but its player base is nearly gone. Most people left when they got tired of the game, as it is very buggy, and gameplay is weak. I revolves around allocating IP points, into skills, when you level, you get a set amount of IP points to allocate into skills, and stats, of your choice.
EQ is the largest of all these games. Not only is the world itself the largest, but the player base is also the largest. However, expect to spend long hours leveling your character.
UO has awesome gameplay, but unfortinatly, its also old, and the graphics are outdated. You also DON'T nescisarrily have to pay to play with UO. They used to have a guide program, where if you didicated your time to be a guide/councellor, you could get a free subscription. I'm not sure if this is still the case or not however. Also, there are free shards you can play on. Most won't have near as many players as an OSI shard, but the players ar normally friendly and willing to help. If you go the free shard route, I recomend Oblivion.
DAoC is so much like EQ, your better off not playing it. Some people are going to accuse me of bashing this game. Ignore them, there in post-dinail syndrom. DAoC is getting smaller by the day, just like AO.
Your pick.
Posted by: JANNA
i dont think that graphics make a game and are only a bonus if the game is good to begin with. diablo2 i consider a mmorpg because of the battlenet interface and the massive trading that goes on. i dont consider it as such in the strictest sense because everyone isnt in the same game but its still a mmorpg because of the fact that everyone does interact with each other much more than they do like in games like baldur's gate.
but graphics dont make a game and should never be the sole judge of whether a game is good or not since the rule in todays gaming world is normally the better the graphics the sh@ttier the gameplay.
Posted by: JANNA
one of the plus sides of pay to play is account support and continuing security efforts u usually find in such areas. this just started for UO in their ongoing effort to keep folks accounts from being stolen.
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Mails are delivered to the active email address immediately after each login to the UO registration page ultima-registration.com, and are sent before any changes can be made to the registration information. The intent is, of course, to alert players of any unsolicited activity on the account registration page, which in effect is unsolicited activity regarding control of their account.
It's not a solution to all account security problems, we feel (and hope!!) that it proves to be a good, first step. 
William Leverett
Ultima Online
Origin Systems, Inc. - Electronic Arts
wleverett@ea.com
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the benefits of pay to play usually entail secure gameplay free of unwanted cheats.
Posted by: Daniel
ok, lets get more indepth, what sort of money are we talking about, on a monthly basis?
Posted by: redwench
in US dollars, 5-15 per month. but rarely do you encounter serious bugs or crashes. even glitches tend to be fixed on a weekly basis. downtime is minimal, except as scheduled in advance.
Posted by: Freak
You pay 15 bucks a month to have teams of professionals fixing the game constantly and providing Real Tech\Customer Support (realtime). AND the most addictive kind of gaming IMO.
Posted by: Spider
Quote:
Originally posted by redwench
then spider is your man.
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Shit yes. I'm always up for some PVP.
Posted by: Daniel
so what is the deal with PVP in DS anyway?
Posted by: Spider
What do you mean?
Posted by: Daniel
i take it's just an option that will let you attack other players?
Posted by: SKYHN
Darky, have you even played DAOC or just going by what certain people on this site have said about it?
Posted by: Spider
Quote:
Originally posted by ofDan
i take it's just an option that will let you attack other players?
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Yeah. You turn it on in pre-game.
Posted by: Daniel
OK, next time I host I might turn this on
Posted by: SwizzleStick
I would stick with Ultima Online for 9.95 a month. I have for 3 years now . I don't think DAoC is a rip of EQ since I've played both of those for several months. I got sick of EQ a lot faster than I did with DAoC. Also make sure you have a good computer to use EQ's new expansion Shadows of Luclin because a lot of people make that mistake.
I would stick with UO or DAoC.
Posted by: Daniel
thank you for the suggestions.
Posted by: JANNA
im probably leaving UO soon because of the fundamental changes they are making to the game. after playing for 4 years im disgusted with the efforts of the last 6 months by OSI to turn UO into Evercrapquest
Posted by: redwench
janna, i think we all got that you dont care for eq.
Posted by: Freak
If you're planning on getting a recently released MMORPG, just remember that none MMORPG so far has gone gold with the features that they advertise on the website. MMORPGs are all "worked on" even after release.
For example, in the recent release of the EverQuest expansion pack Shadows of Luclin, its been about 4 months and a list of features that were to be included still have not been patched into the game. You can probably expect this too from Star Wars Galaxies.
Posted by: Darky!
SKYHN, I played DAoC for 2 months, or thereabouts. My opinion is based off of that experience, and from reviews and articles. Mainly off of my experience while playing. Its almost completely a ripoff. The only things I find different, is the vauge equipment, and the raids on forts and the likes.
Don't give me any "I didn't play long enough" crap either, I played long enough, considering I played for 5-6 hours+ a day.
Anyhow, so far, only EQ and UO are the only two MMORPG's that have kept my interest.
Posted by: SKYHN
Quote:
Originally posted by Darky!
Don't give me any "I didn't play long enough" crap either, I played long enough, considering I played for 5-6 hours+ a day.
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Im not going to say that, its your opinion of the game. I was just seeing if you had played it or not cuz I find a lot of people say that about games without playing them.
Posted by: Spider
Yeah, like those tools over at EB who were reviewing and giving five stars to Morrowsuck without even playing it.
Posted by: Daniel
What does anyone know about Warhammer Online?
Posted by: JANNA
i think once osi is done fking up UO there wont be anymore real mmorpg since they will all more or less be along the lines of daoc eq ac and ao. even swg is starting to sound more like eq with pretty graphics. but we shall see what happens with swg at release. i wont buy it till its out for maybe 6 months anyway since i refuse to pay to beta test pay to play games. *remembers uo launch*
Posted by: SKYHN
Quote:
Originally posted by JANNA
i think once osi is done fking up UO there wont be anymore real mmorpg since they will all more or less be along the lines of daoc eq ac and ao. even swg is starting to sound more like eq with pretty graphics. but we shall see what happens with swg at release. i wont buy it till its out for maybe 6 months anyway since i refuse to pay to beta test pay to play games. *remembers uo launch*
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When has there ever been a beta that you have to pay for? I havent seen anything that says the Beta for SWG is going to cost money.
Posted by: Swilo
Diablo2 release is STILL an ongoing beta.
He meant he didn't want to buy a game that will be full of bugs, and it would essentially be like paying for a beta.
Posted by: SKYHN
Oh I get now...Heh.
Yeah, its a shame with Diablo 2.
Posted by: Darky!
Anarchy Online was a pay to play beta, and you had to pay for the game's key. Even though they didn't charge you for the first 6 months of the game because of all the bugs.
Anyway, AO, DAoC, and EQ are all MMORPG's. Your definition either vary's from mine, or you don't see it from the same point of view.
Lets get one thing staight, Roleplaying has nothing to do with your characters class, anatomy, or the likes. Roleplaying is performed by the player, not the character. You run around, and for a little while, escape from the daily tires of reality, in the real world, and take on life as a character in the game. Roleplaying revolves around personality.
NOTHING is stoping you from doing this in EQ, AO, and DAoC. A game does not have to be level based, or non level based, it doesn't have to be 3D, 2D, or text based, and it doesn't have to be unique, in order to roleplay.
There is no "True" MMORPG.
Posted by: bLaCkOuT
I played EQ for 3 years ... and I regretted it. Don't get me wrong, its a FUN game, but all that time I could have been doing something better with myself. Untill I moved out of my folks house I was logging 30+ hours a week while working part time. The only way I could stay EQ-free was to throw away the CD. Over 3 years, I spent over $300 US dollars on game/subscription alone. Just think, if I hadn't played EQ I could buy thast PS2 I want 
My synopsis ... MMORPG's are good as long as you can keep yerself from being addicted. Heck, I left EQ and restarted 3 seperate times. Its something to be respected cause when yer not looking, it can take over your life just like any drug.
Now, having that said ... I will "probably" play Shadowbane which is a new MMORPG coming out this summer. But I will now have my wife to keep me in check for online time. It will not do to me what EQ did, I won't let it.
I might not play and stick to BG2 multi, DS multi, and CS - who knows. BG2 multi takes awhile to get through due to time conflicts heheh.
Just a word of warning, be careful with them...
Posted by: bLaCkOuT
I was in beta for AO and I didn't have to pay...
We're talking beta beta now right? Not production beta which that crappy game will never make it out of.
Posted by: Tecil
I've been a long time MMORPG player. I've played every one that was released so far. Here is my take on each.
Meridian 59 - The original and first MMORPG. Made by 3DO back in 96. I played this for 2 years. Simple gameplay, a company that actually listened to the players. I quit when UO came out. Tried it again later, but they increased the price to way too much. Closed down in 2000, but the original authors bought the rights and re-released it a couple months ago. I played in the beta for a while, and the gameplay was the same, they just wanted $15 a month for an old game.
UO- Played this from day one release until the beginning of last summer. Awesome gameplay, but out dated graphics. I went back for a couple months when they released the newest expansion, but just couldn't invest the time.
Everquest- I beta tested and played for a few months. Really boring gameplay, but lots of eyecandy. The graphics are ok for today's standards, but not great. Basically you camp a monster spawn for hours on end just to get quest items. I tried it again last fall, and still couldn't get my $10 per month out of it.
Asheron's Call - Another decent game by Microsoft. I really liked the skill system and the whole alligence system. The gameplay was pretty good. You can gain experience without ever having to fight stuff. Lost a lot of its player base to DAoC though. Out dated graphics, but has a sequel in production that is keeping the core gameplay intact.
Anarchy Online- I didn't play on release, I endedup trying it a couple months ago after PC-Gamer recommended it. Great graphics, weird interface. Bad gameplay. Just another EQ, but with technology instead. I played for a couple months, but just got bored.
DAoC- I played it for a few days and took it back. Great graphics, but was immediately stuck by the similarities to EQ. Granted I only played for about 10 hours total, so I can't be entirely fair. I just did not like it. I had a couple friends that played it for a couple months, but went back to Asheron's Call instead.
I'm interested in Shadowbane and Star Wars Galaxies, but at this point I haven't been playing in MMORPGs.
Posted by: Darky!
Quote:
Originally posted by Tecil
Anarchy Online- I didn't play on release, I endedup trying it a couple months ago after PC-Gamer recommended it. Great graphics, weird interface. Bad gameplay. Just another EQ, but with technology instead. I played for a couple months, but just got bored.
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Exept its funny how AO is based off the AC engine.
Its AC with pretty graphics, not EQ, two totally different worlds, and strategys. In AO, you don't camp anything, you don't organize groups of 100+ people, to do a raid on a zone, crappy item details, etc.
Compaing AO to EQ is useless.
Also, AO is dead, it was supposed to last 4 years, I expect it to die within the next year. Lots of people left for DAoC, or went back to UO or EQ.
And blackout, I was in the beta, it crashed about 2 minutes after launch, the farthest I got was the class selection chamber. After the game was released, they WERE going to charge for it, but they honsestly couldn't, since the game was so riddeled with bugs, and the servers crashed every 5 minutes.
Then after about 4 months after, they finally had a decent mmorpg, but it had already lost most of its playerbase, or atleast it was nothing like it was upon release. I played the game for less then a year, matter of fact, I caceleed my subscription in febuary. I hadn't played since september though.
In any case, it really depends on wht type of person you are. Many people dislike EQ, DAoC, or other time consuming games, because it takes so long to get high enough to do all of the "cool" stuff.
It all depends on wat type of person you are.
Posted by: Daniel
Tecil, so from the sounds of it you think that Asheron's Call is the best out of all of them?
Posted by: bLaCkOuT
I played AC for about 5 months with my guild from EQ. We had fun and all, but it lost its lure fairly quickly as far as MMORPGs go.
The chat system is what turned me off. Guild chat was havoc cause all you could talk to was your patron and those under you.
I'm the type of person that takes content over graphics any day. In that regard I like AC pretty well.
It was a good game, one of the better ones.
Posted by: Tecil
Actually UO would be my favorite. Followed by AC. The only downside I've really found to AC is that you really have to get to know people eventually if you want to get to the higher levels.
Posted by: Tecil
Quote:
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Compaing AO to EQ is useless.
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Yeah it has more in common with AC than EQ. It just reminded me more of Everquest. Not sure why it couldn't be farther from it.
The skill system in AO is interesting. More like ACs, the only downside to that is most of the character types end up the same. Everyone trys to build a power character using templates.
Posted by: SKYHN
Im probably gonna cancel my DAOC account, depending on when FFXI is slated to be released.
There was just a big patch though for DAOC that added many new things that I like. One of them being background ambient sounds. It sucked just running around in silence.
Posted by: NoNameRequired
This style of gameplay interests me, but the time and money you must donate for a simple game is just plain ridiculous. That's the reason I always keep my distance from these games.
Let's take EverQuest for exemple. I heard it's dangerously addictive, so expect to lose a great amount of time you could of used for improving your life experiences. You must also pay roughly 15$ per month, which adds up to 180$ on a yearly basis.
It's all a waste, just stick to Diablo II. It's free and you get tired if it after an hour.
Posted by: SKYHN
Quote:
Originally posted by NoNameRequired
Let's take EverQuest for exemple. I heard it's dangerously addictive, so expect to lose a great amount of time you could of used for improving your life experiences. You must also pay roughly 15$ per month, which adds up to 180$ on a yearly basis.
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But for some people, Everquest is a career. There are people that make thousands a month of Real money from that game by selling items. Immagine paying $10 a month to play a game, then selling $5000 a month worth of items and platinum pieces. Go to ebay and type in "Everquest".
Selling items though does create an unballance in the game. Most of the new MMORPG's out forbid the selling of items, but a few allow it.
Posted by: Freak
Some people also get paid to 'babysit' other people's (often rich people) character. Babysit is a nice term for power level .
Posted by: Daniel
Does anyone want to Babysit my Dungeon Siege guy? LOL
Posted by: Darky!
Quote:
Originally posted by NoNameRequired
You must also pay roughly 15$ per month, which adds up to 180$ on a yearly basis
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No, you pay exactly 9.99 per moth, until the end of may, when it will become 12.95 per month, thats still a bit off of 15$.
And its only "dangerously addictive" to people who don't have a life in the first place.
Posted by: Darky!
Also, Every MMORPG out to date is indeed, trash. Even UO is trash now, with all the changes OSI is makeing.
As for the selling items, most MMORPG's allow you to sell items in game. You just can't sell them over ebay, or some other out-of-game way.
Posted by: bLaCkOuT
Quote:
Originally posted by SKYHN
But for some people, Everquest is a career. There are people that make thousands a month of Real money from that game by selling items. Immagine paying $10 a month to play a game, then selling $5000 a month worth of items and platinum pieces. Go to ebay and type in "Everquest".
Selling items though does create an unballance in the game. Most of the new MMORPG's out forbid the selling of items, but a few allow it.
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I got a friend that does this for his money maker after getting home from work. He makes more than 5k a month on a normal basis.
He been doing it for 2 years now.
Also EQ doesn't allow item selling either. But someone got smart and started selling "copies of the game with an extra item thrown in free" when really all you are buying is the item.
Posted by: Darky!
Quote:
Originally posted by bLaCkOuT
I got a friend that does this for his money maker after getting home from work. He makes more than 5k a month on a normal basis.
He been doing it for 2 years now.
Also EQ doesn't allow item selling either. But someone got smart and started selling "copies of the game with an extra item thrown in free" when really all you are buying is the item.
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Actually, I believe the wording is "You are not paying for the item, but instead, the time and effort it takes me to deliver it"
Posted by: bLaCkOuT
That and they sell copies of the game too. *shrug* Dunno too much about it.
I hate EQ now
Posted by: Ghetto Blasta
Quote:
Originally posted by Darky!
And its only "dangerously addictive" to people who don't have a life in the first place.
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yeah unless you have no self controll, it's pretty easy to pull away from it to do important things. unless you're like me and have no important things to do then you get sucked in and never come out....untill you run out of money or a computer (both in my case)
Posted by: Freak
I still regret I quit. I still had not been on a larger than 50 man raiding force, although I've seen quite a few, tagging along the higher level people . I still haven't been to nTOV, or Inner Thurgadin, NOT EVEN VOX or NAGGY!!!!
Posted by: NoNameRequired
Making a career out of a game ? What future awaits these poor low-lives ?
I suppose it's an easy way to make money on free week-ends or weeknights. Hum...
Posted by: SKYHN
$55,000 a year, thats damn good if you ask me.
Posted by: Ghetto Blasta
i had never been in a raid bigger than that tower in the newb grounds of the iksar place of which i cant remember the name (or of anything else for that matter)
Posted by: SKYHN
Ive done about 3 raids in BG and 3 defense's in BG. 1 raid was sucessful, the other 2 failed. 2 defenses were sucessful, the 3rd one failed. I logged on one day and I was in the middle of our keep, and outside was about 60 mids and behind them were about 45 hibs. And us Alb's only had about 20, lol. We got spanked and spanked hard.
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