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UT2003 CPU Tests
(Click here to view the original thread with full colors/images)
Posted by: TotalRecall
AnandTech has posted part 2 of their Unreal Tournament 2003 tests. This part concentrates on CPU performance:
Our goal with these tests was to isolate CPU clock speed as the only variable, not cache sizes, not architectures, not FSB speeds, only clock speed. In order to achieve this we took an Athlon XP 2100+ and unlocked it so that we could adjust the clock multiplier. We kept the FSB set at 133MHz and adjusted the multiplier from 6.0x, yielding an 800MHz clock speed, up to the default 13x multiplier. Although this method produces some unofficial and unavailable processor/FSB/clock speed combinations, it serves our needs perfectly. So although a 800MHz Athlon XP processor running on a 133MHz FSB won’t be directly comparable to a genuine Athlon running at 800MHz, you’ll at least get an idea of what a CPU around that speed would give you, performance-wise.
We stuck to one resolution (800x600) in order to use a low enough resolution to give the slower cards a chance while not making the test entirely CPU-bound. We also ran all of our benchmarks under the DM-Asbestos map, which is entirely indoors and is noticeably less GPU bound than some of the other maps.
If you are wondering if your current processor will limit your video card, read the reviews here.
Posted by: -EG-raynor
i no what card to get now when i getta new computer
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